He helped the team with his speed and agility. In this game, he is discovered by Colonel and was asked to join Team Colonel. He was successful in the destruction of YumLand, but was thwarted by Mega Man in his attempt to destroy Electopia, with help from ProtoMan. His mission was to annihilate YumLand and it's King's NetNavi CookMan, and then later to destroy Electopia through the Official Center. ShadowMan was hiding in the Undernet but was pulled out of the shadows when he was hired by the Netmafia, Gospel. After defeating ShadowMan, the player will receive either a Muramasa Battle Chip or a ShadowMan Battle Chip. The larger FÅ«sha can usually be dodged by jumping over it. Most of ShadowMan's attacks can be avoided by sliding, especially the smaller Shurikens. MegaMan can slide under ShadowMan's legs to avoid attacks. After ShadowMan is defeated, MegaMan retrieves the broken bits of the AuthCode ( DestrDat). ShadowMan appears in this game as the NetNavi boss in the Vacant MegaMan and ShadowMan then battle. It is mentioned in Mega Man Battle Network 6 that Dusk and ShadowMan have great experience of being in the Undernet. He is located near the end of Undernet 11 and will only appear if the player has collected at least 140 different Battle Chips in their library. ShadowMan is a secret boss in Mega Man Battle Network. He's very anti-social since he considers most Navis inferior to himself, and would sooner delete anyone he comes across. Because of his skill and power, ShadowMan is very confident and never takes his job seriously. He has a lot of ingenuity and resources, so deleting Navis isn't the only job he's suited for. If they do successfully attack the real ShadowMan, he then resorts to sending out his cronies, which often causes difficult situations. With his nearly impenetrable AntiDamage defense, it's rare he ever has to use the blade, since enemies often attack illusions instead of the real ShadowMan, or have to fight minions provided by whoever hired him. His Muramasa Blade, cursed though it may be, gains strength as he gains damage, so even if he is in a tight spot, he can get the advantage back quite quickly. For ShadowMan, "anything" means what it means, because almost nothing is impossible for this highly skilled assassin (except trying to delete MegaMan). His operator is extremely secretive, and little is known about either him or his Navi except they'll do anything for enough money. ShadowMan is one of the most feared Navis on the net, but only to the select few that have heard of or experienced his exploits. ShadowMan is the NetNavi of the famous mercenary, Dusk. ShadowMan has a Navi mark showing a three-pointed black star in a yellow background. As he is a NetNavi, the fabric of his clothes does not wrinkle. His Navi mark is on the left of his chest. His face is covered by a mask, he has a shuriken ornament on his forehead, his elbows have spikes, and he wears a red scarf. Like his original counterpart, ShadowMan.EXE resembles the traditional ninja in popular culture, wearing a dark purple outfit with silver socks and black sandals.
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